Dynamic 2D/3D Action Animation Using Blender [Coloso, Jonghyun JUNG-BOIX]
- Publisher
- Coloso
- Product Type
- Video Course
- Author
- Jonghyun JUNG-BOIX
- Language
- English GBC Dub v.2., Korean, English Subtitles
- Duration
- 20:25
- Release date
- Dec 4, 2024
- Skill level
- 2.00 star(s)
- Project Files
- Yes
- Product Price
- $141
Learn Blender Grease Pencil Animation with Global Action Scene Expert Jonghyun JUNG-BOIX
Create dynamic 2D and 3D action animation using Blender Grease Pencil with animator and director Jonghyun JUNG-BOIX.Drawing from professional experience across Japanese animation, VFX, games, cinematic production, and international animation projects, Jonghyun introduces a complete action-animation workflow that combines the strengths of hand-drawn 2D animation with the flexibility of 3D production.
Even if you've never used Blender before, you'll begin with the fundamentals and gradually progress toward creating complete action scenes with characters, backgrounds, camera movement, lighting, and effects.
Create Dynamic 2D & 3D Action Scenes with Blender
Blender is a free, industry-recognized tool capable of much more than traditional 3D production.With Grease Pencil, you can draw directly inside three-dimensional space, allowing you to combine:
- Hand-drawn animation
- 3D characters
- 3D environments
- Dynamic cameras
- Lighting
- Visual effects
- Hybrid compositing
From acrobatic action and multi-character fights to aerial scenes, water environments, gunfights, and hybrid animation, you'll develop seven practical action exercises designed to expand your visual range.
Jonghyun JUNG-BOIX's Portfolio
Explore action animation created across 2D and 3D production, combining cinematic staging, expressive character motion, dynamic cameras, and stylized effects.Why Take This Class?
Learn Blender Animation Step by Step
Blender can feel overwhelming because of the number of tools it offers.This class focuses specifically on the features most useful for animators.
Rather than covering every function, you'll learn the tools required to:
- Draw with Grease Pencil
- Build backgrounds
- Animate 2D characters
- Animate 3D characters
- Create camera movement
- Work with rigs
- Add lighting and fog
- Create action effects
- Combine 2D and 3D elements
- Polish final scenes
Combine the Strengths of 2D & 3D
Grease Pencil allows you to work directly in three-dimensional space while keeping the flexibility and energy of hand-drawn animation.Use 3D for:
- Stable perspective
- Backgrounds
- Camera movement
- Character placement
- Lighting
- Complex spatial relationships
- Smears
- Impact frames
- Speed lines
- Dust
- Lightning
- Water splashes
- Muzzle flashes
- Sword trails
- Stylized effects
7 Class Exercises
Part 01 — Learn the Blender Animation Workflow
2D Acrobatic Action Animation
Learn the complete Grease Pencil workflow through an acrobatic action sequence.3D Acrobatic Action Animation
Recreate action using a 3D character workflow while preserving strong animation principles.Part 02 — Complete 2D Action Animation in Blender
Multi-Character Action
Create a fight involving multiple characters and add effects such as:- Smears
- Dust
- Lightning
- Impact elements
Aerial & Flying Action
Animate fast movement through a city environment and create:- Missiles
- Lasers
- Booster effects
- Wind and speed effects
Part 03 — Complete 3D Action Animation
Water Environment Action
Combine 3D character animation with stylized 2D water surfaces, splashes, and contact effects.Gunfight Action
Create a cinematic gunfight with:- Muzzle flashes
- Impact effects
- Weapon recoil
- Character reactions
- Railgun effects
Part 04 — Hybrid 2D/3D Action Animation
Combine 3D blocking and camera work with hand-drawn 2D animation and effects to create a style unique to Blender's Grease Pencil workflow.Instructor
Animator Jonghyun JUNG-BOIX
Hello! I'm animator Jonghyun JUNG-BOIX.After graduating from the Gobelins French program in 2014, I gained experience across multiple areas of the animation industry, including:
- VFX
- Games
- Theatrical animation
- Japanese animation
Throughout my career, I've worked internationally, contributing key animation to productions such as One Piece and Dragon Ball in Japan, while also working on cinematic trailers for Riot Games in the West.
In this class, I'll share the knowledge I've gained from working across both 2D and 3D production, with a specific focus on creating dynamic action scenes in Blender.
Class Highlights
Learn Grease Pencil Without Being Overwhelmed by Blender
Never used Blender before?That's completely fine.
Rather than learning every part of the software, we'll focus on the tools that are most useful for animation.
You'll learn how to:
- Draw in 3D space
- Animate Grease Pencil strokes
- Create backgrounds
- Use cameras
- Work with character rigs
- Apply lighting
- Add effects
- Build action scenes
Create Professional 2D & 3D Action Scenes
Learn techniques informed by experience across both top-tier 2D animation and high-end 3D production.Explore how professional action scenes are built through:
- Strong key poses
- Clear silhouettes
- Rhythm
- Timing
- Camera movement
- Character interaction
- Environmental effects
- Hybrid 2D/3D workflows
Turn Your Own Action Ideas into Finished Scenes
Once you've learned the fundamentals, you'll apply them to complete action scenarios.Experience the entire process:
- Concept development
- Storyboarding
- Background setup
- Camera planning
- Rough animation
- Cleanup
- Color
- Character animation
- Effects
- Compositing
- Final polish
Curriculum
In-Depth Look
Section 01 Grease Pencil Fundamentals
01. Fixed Canvas: Drawing in 3D Space
- Creating a Grease Pencil canvas fixed in three-dimensional space
- Drawing with brushes in Draw Mode
- Understanding Grease Pencil strokes
- Working with the timeline
- Creating animation keys
- Establishing the basic workflow
02. Animated Canvas
- Applying the same drawing principles to moving Grease Pencil elements
- Animating strokes
- Understanding animated drawing surfaces
- Preparing for more complex scene work
Section 02 Background Setup
03. Sky & Background Placement
- Choosing suitable resources and assets
- Finding free or purchased assets
- Importing external assets
- Adding sky maps
- Positioning lights
- Building a basic environment
- Preparing the scene for animation
04. Grease Pencil Surface Mode 01: Background Sketching & Painting
- Introduction to simple modeling
- Creating basic shapes
- Understanding Edit Mode
- Applying colors
- Applying shaders
- Drawing directly onto 3D surfaces with Grease Pencil
- Combining simple geometry and hand-drawn detail
05. Grease Pencil Surface Mode 02: Background FX
- Animating Grease Pencil elements on surfaces
- Creating blood splatters
- Creating footprints
- Creating broken-wall effects
- Creating water-surface effects
- Integrating effects naturally into the environment
Section 03 Complete Grease Pencil Workflow: Acrobatic Action 01
06. Storyboarding & Scene Concept Development
- Developing compelling action ideas
- Designing action choreography
- Building compositions around the camera
- Understanding scene rhythm through rough sketches
- Planning visual progression
- Establishing the overall action before production
07. Background Setup
- Adding environment assets
- Positioning assets
- Adjusting lighting
- Adjusting fog
- Adjusting shaders
- Adding simple modeling where required
- Preparing the scene for character animation
08. Camera & Layout
- Creating a new camera
- Adjusting camera settings
- Using camera constraints
- Planning movement
- Creating camera animation with keyframes
- Building action around the camera path
09. Rough Animation
- Creating and positioning Grease Pencil layers
- Establishing key poses
- Matching poses to the 3D environment
- Applying animation principles
- Creating in-betweens
- Preserving strong silhouettes throughout movement
10. Cleanup, Color & Shading
- Cleaning line work on separate layers
- Using the Fill Tool
- Using Fill brushes
- Coloring animation
- Adding shadows
- Adding highlights
- Applying rim lighting
- Improving readability and depth
11. Real-Time Effects & Camera Adjustments
- Preparing Grease Pencil for effects
- Drawing effects around characters and environments
- Creating simple compositing adjustments
- Adding camera shake
- Adding motion blur
- Refining the final action presentation
Section 04 Blender 3D Character Animation: Acrobatic Action 02
12. Understanding 3D Character Structure
- Importing character assets
- Identifying useful rig qualities
- Understanding the character rig
- Exploring essential rig controls
- Preparing a character for animation
- Understanding the most important functions for animators
13. Understanding the Strengths & Limitations of 3D
- Advantages of 3D compared with 2D
- Limitations of 3D compared with 2D
- Choosing when 3D is most effective
- Using small movements effectively
- Avoiding overly mechanical animation
- Preserving expressive posing
14. Animation 01: Blocking
- Setting up IK and FK
- Choosing IK or FK depending on the action
- Setting stepped keyframes
- Working similarly to 2D key animation
- Creating strong key poses
- Building impressive silhouettes
15. Animation 02: Spline
- Switching from stepped animation to spline
- Smoothing motion
- Creating breakdowns
- Using the Breakdowner tool
- Refining transitions
- Preserving strong poses while improving flow
16. Animation 03: Polish
- Adjusting breakdowns
- Refining spacing
- Polishing character motion
- Adding facial animation
- Adding hair animation
- Adding subtle secondary motion
- Improving the overall performance
17. 2D-Style Step Animation
- Using the Breakdowner in Step Mode
- Creating additional poses
- Maintaining a hand-drawn 2D feeling
- Adding in-between poses without making motion overly smooth
- Exporting animation with stepped timing
18. Essential Tips for Better 3D Animation
- Ease-in
- Ease-out
- Overlapping action
- Desynchronizing movement
- Preventing mechanical timing
- Adding more natural variation
19. Adding 2D Effects
- Preparing Grease Pencil layers for effects
- Drawing effects in the same 3D space as the character
- Matching effects to character motion
- Blending hand-drawn energy with 3D animation
Section 05 Applied Scene 01: 2D Multi-Character Action
20. Scene Concept, Background & Camera Setup
- Developing an action scene with multiple characters
- Planning interactions
- Setting up the environment
- Adjusting the camera
- Controlling sunlight
- Adjusting background colors
- Establishing the overall visual direction
21. Duplicating Characters with Grease Pencil
- Creating repeated visual patterns
- Duplicating character elements
- Placing additional characters efficiently
- Building crowd-like arrangements
- Maintaining scene readability
22. Main Character Animation
- Organizing Grease Pencil layers for a Japanese-animation-style workflow
- Creating rough layout animation
- Building key poses
- Cleaning the animation
- Applying color
- Adding concept-style shading
23. Adding 2D Effects
- Preparing effect layers
- Drawing dust
- Drawing lightning
- Adding animation notes
- Adding secondary visual elements
- Strengthening impacts and movement
Section 06 Applied Scene 02: 2D Aerial & Flying Action
24. Scene Concept, Background & Camera Setup
- Designing an aerial action sequence
- Planning flight between buildings
- Building the environment
- Establishing overall rhythm
- Matching camera movement to the action
- Creating a sense of speed and scale
25. Rough Layouts That Fit the Background
- Understanding background depth
- Understanding perspective
- Planning character placement
- Drawing rough key poses
- Maintaining clear composition in complex environments
26. Main Character Animation
- Tying down rough animation
- Cleanup
- Coloring
- Shading
- Rendering transparent wings
- Creating reflections on glass surfaces
27. 2D FX: Missiles, Lasers & Speed Effects
- Creating impact frames
- Booster effects
- Missile animation
- Laser animation
- Wind effects
- Speed effects
- Reinforcing fast aerial movement
Section 07 Applied Scene 03: 3D Water Environment Action
28. Scene Concept, Background & Camera Setup
- Developing action suited to the chosen technique
- Designing the scene around water
- Creating a stylized sea surface with Grease Pencil
- Setting up the camera
- Establishing the spatial relationship between character and environment
29. Rough Sketching for Rhythm & Timing
- Using simple rough drawings to plan motion
- Establishing rhythm
- Testing timing
- Designing strong key poses
- Planning the action before detailed animation
30. Main Character Animation
- Creating mid-poses
- Refining transitions
- Choosing IK/FK switch points
- Animating facial expressions
- Animating hair
- Maintaining strong character performance
31. 2D FX: Water Surfaces & Splashes
- Creating contact effects between characters and water
- Creating water splashes
- Adding missile effects
- Adding camera shake
- Adding blur
- Reinforcing impact between character and environment
Section 08 Applied Scene 04: 3D Gunfight Action
32. Scene Concept, Background & Camera Setup
- Importing weapon assets
- Editing imported assets
- Designing the gunfight
- Planning choreography
- Setting up camera angles
- Preparing the scene for animation
33. Blocking Strong Key Poses
- Considering firing direction when designing poses
- Building powerful shooting poses
- Animating recoil
- Creating impact through body mechanics
- Adding hair motion that reacts to movement
34. Polishing Transitions
- Creating smoother transitions between key poses
- Refining breakdowns
- Adding weight to final poses
- Making subtle body adjustments
- Refining pelvis and torso motion
- Improving the overall sense of physicality
35. 2D FX: Muzzle Flash & Impact Effects
- Creating muzzle flashes
- Adding reflected light on characters
- Creating lightning effects
- Creating railgun firing effects
- Using glow
- Strengthening impact and visibility
Section 09 Hybrid 2D/3D Action with Grease Pencil
36. Concepting Scenes Around the Strengths of 2D & 3D
- Deciding which elements should be 2D
- Deciding which elements should be 3D
- Planning where hand-drawn elements will appear
- Designing action around the hybrid workflow
- Adjusting backgrounds to support the sequence
37. 3D Blocking & Camera Work
- Positioning the character
- Creating rough action
- Planning the camera layout
- Matching camera movement with character motion
- Blocking key poses
- Establishing the scene structure
38. Creating Step Animation with 2D Integration in Mind
- Creating poses between keyframes
- Working in Step Mode
- Adding stepped in-betweens
- Preserving a hand-drawn feel
- Intentionally leaving room for 2D additions
39. Adding 2D Elements for Greater Energy
- Setting up Grease Pencil
- Drawing into areas reserved for 2D animation
- Adding hand-drawn movement
- Strengthening silhouettes
- Increasing expressiveness
- Combining the strengths of both techniques
40. Effects & Final Polish
- Creating impact frames
- Creating smears
- Creating sword trails
- Adding post-effects
- Refining compositing
- Adding camera shake
- Making final visual adjustments
- Completing the action sequence
Build Action Scenes That Combine the Best of 2D & 3D
This course is designed to help animators move beyond thinking of 2D and 3D as separate production methods.Instead, you'll learn how to use each technique where it works best.
Throughout the class, you'll learn how to:
- Draw and animate with Grease Pencil
- Work directly in 3D space
- Build simple backgrounds
- Use external assets efficiently
- Plan action through storyboards
- Create cinematic camera movement
- Animate 2D characters
- Animate rigged 3D characters
- Work with IK and FK
- Create blocking, spline, and polish passes
- Preserve a 2D feeling in 3D animation
- Create multi-character action
- Animate aerial sequences
- Build water-based action
- Create gunfight choreography
- Add smears, impact frames, dust, lasers, water, and muzzle flashes
- Combine 2D effects with 3D animation
- Finish scenes with camera shake, blur, lighting, and post-effects
Use 3D when you need spatial control, perspective, and camera freedom.
Use 2D when you want exaggeration, speed, impact, and expressive effects.
Bring them together to create action animation that feels cinematic, energetic, and uniquely your own.