Distribution Realistic Shading and Texturing Implemented by Blender Nodes - 블렌더 노드로 구현하는 리얼리스틱 셰이딩과 텍스처링 [Coloso, Digital Potter (Kyungmoo Lee)]

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Realistic Shading and Texturing Implemented by Blender Nodes - 블렌더 노드로 구현하는 리얼리스틱 셰이딩과 텍스처링 [Coloso, Digital Potter (Kyungmoo Lee)]

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Realistic Shading and Texturing Implemented by Blender Nodes - 블렌더 노드로 구현하는 리얼리스틱 셰이딩과 텍스처링 [Coloso, Digital Potter (Kyungmoo Lee)]

Publisher
Coloso
Product Type
Video Course
Product URL
https://coloso.co.kr/products/creative_digitalpotter
Author
Digital Potter (Kyungmoo Lee)
Language
Korean, English Subtitles
Duration
07:42
Release date
Jan 1, 2023
Skill level
2.00 star(s)
Project Files
Yes
Product Price
$125
Realistic Shading and Texturing Implemented by Blender Nodes - 블렌더 노드로 구현하는 리얼리스틱 셰이딩과 텍스처링 [C...jpg


If you're a 3D artist, you must conquer the core strategy of nodes!

Do you find yourself struggling to locate assets? Perhaps you're passionate about a particular app but find it challenging to express your thoughts accurately.

Fear not! By learning the principles of nodes, which may have seemed daunting, you'll gain the ability to navigate and utilize them effectively.

Renowned 3D artist Lee Kyung-moo will guide you through the fundamental principles of node-based mathematical composition, crucial in 3D programs. Building a strong foundation, you'll gain an original understanding of how result values are reflected in operations.

Blender, a free tool, simplifies node usage compared to other programs like Maya Max. Learn how to operate Blender, connect with external tools, and apply various skills to enhance your work.

Explore Lee Kyung-Moo's portfolio, where he masterfully expresses everything using Blender.

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Custom Shading & Texturing with Blender:


No matter how adept you are at modeling, achieving beautiful and realistic expressions can be challenging. Real-time render tools are efficient but may compromise quality. Shaders and texturing are key to elevating your work!

Learn to utilize nodes based on light and matter properties, experimenting with materials like glass and metal. Experience shading and texturing in a dimension you haven't explored before through various examples.

This class, designed to address the lack of procedural tutorials in English, encourages collaborative practice. Join 3D artist Kyung-Moo Lee in exploring how to maximize Blender's potential with customizable textures.

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Class Structure:


Part 1: Learn the properties of a node


  • Example 1: Reflected LightUnderstand BSDF and simulate Caustics using the Incoming property of the Geometry node.
  • Example 2: GlassCompare EEVEE and Cycles in the glass shader, expressing the transmittance of transparent glass texture.
  • Example 3: HairGrasp the properties of the Geometry node, differentiating between Hair Info and Hair Shader.
  • Example 4: Refraction of LightExplore various Light Path nodes based on light reflection.
  • Example 5: Absorption of LightImplement Beer Lambert Law, considering incident light thickness, transmitted light, and absorbent material.
  • Example 6: Scattering of LightDive into shading techniques, trying God Ray with Volume Scatter.

Part 2: Practice

  • Example 7: MetalCreate a procedural material from node to texturing for a metal appearance.

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