J Hill Character Class for games
- Publisher
- J Hill
- Product Type
- Video Course
- Product URL
- https://www.characterclass.com/
- Author
- J Hill
- Language
- English
- Duration
- 99:99
- Release date
- Feb 1, 2024
- Skill level
- 3.00 star(s)
- Project Files
- Yes
- Product Price
- $395
Character Class - ESSENTIAL
The Essential Tier is for artists who want the full Character Class experience—at their own pace.Whether you’re just starting out or looking to level up your skills, this tier gives you:



The Essential Tier is for artists who are ready to stop piecing things together and start making real progress. One step at a time. One project at a time. At your own pace.
Class Schedule
Module 1

Tools & Techniques
An overview of the basic tools and techniques you'll need to start making awesome characters- Software Overview
- Modeling Techniques
- Basemeshes
Module 2

Planning Your Project
Preparation for the Project. The overview and general strategy to get the most out of your Project and what to look for and know before you begin.- Choosing a concept
- References
- Blocking out
Module 3

High Poly Modeling
Creating the detailed detailed high poly models of the character and costume with Zbrush and Maya.- Sculpting Leather
- Sculpting Cloth
- Metal Armor
Module 4

The Head
Deep dive into facial proportions and anatomy, guiding students in developing authentic faces in their 3D models. Proportions, utilizing references, and understanding age, gender, and ethnicity.- References
- Proportions of the Face & Head
- Sculpting the Head
Module 5

The Real-Time Model
creating the low poly real-time model. model preparation, retopology, low poly modeling, and UV mapping.- Retopology
- Quad Draw
- UV Mapping
Module 6

Texturing
Baking all the forms and details from the high poly source model and then adding textures and materials. Now the character starts to come to life. Basic texturing, materials, and ways to add story- Baking
- Texturing the Costume
- Texturing the Face
Module 7

Hair for Games
Learn to create real-time hair with expert Hazel Brown .- Demos
- Example Files
- Unreal Engine Breakdown
Module 8

Rendering with Unreal Engine
Assembling the character model and textures in Unreal Engine, creating materials, lighting, and rendering.- Exporting to Unreal
- Materials in Unreal
- The Eyes
Module 9

The Final Presentation
Putting it all together and showcasing the character to maximise impact.- Posing
- Rendering with Path tracing
- Posting on ArtStation
- Price per Participant
- $20