Vibrant Candy Style Skillset With Efficient 3D Lighting Assistance [Coloso, Yeej Chan]
- Publisher
- Coloso
- Product Type
- Video Course
- Author
- Yeej Chan
- Language
- English GBC Dub v.2, Chinese, English Subtitles
- Duration
- 52:58
- Release date
- Jun 1, 2026
- Skill level
- 3.00 star(s)
- Project Files
- Yes
- Product Price
- $154
Escape Muddy Colors with 3D-Assisted Candy-Style Painterly Rendering
Create bright, polished illustrations with crisp structure, luminous color, and a glass-like sense of transparency.Join Illustrator Yeej Chan, known for commercial work including Azur Lane and Miracle Snack Shop, and learn a structured non-outline painting workflow designed to prevent muddy colors and collapsing forms.
Instead of endlessly repainting and losing clarity, you'll learn how to preserve a strong visual foundation through:
- Value control
- Two-tone lighting
- Layer organization
- Transparent color
- High-saturation palettes
- Blender-assisted lighting
- Spatial analysis
- Controlled painterly rendering
Create Clean, Vibrant Painterly Illustrations Without Losing Structure
Painterly rendering can become difficult when each new layer slowly weakens the original drawing.Forms become unclear.
Lighting loses consistency.
Colors begin mixing into dull, muddy areas.
This course introduces Yeej Chan's structured approach for keeping the image readable from beginning to end.
You'll learn how to establish:
- Clear value groups
- Strong lighting direction
- Controlled saturation
- Clean color relationships
- Consistent form
- Effective spatial depth
Use Blender to Solve Complex Lighting & Perspective More Efficiently
Instead of calculating every difficult spatial relationship from imagination, learn how to use Blender as a practical reference tool.Use 3D assistance to quickly test:
- Lighting direction
- Character placement
- Perspective
- Fabric folds
- Spatial relationships
- Volume
- Reflected light
- Complex shadows
Yeej Chan's Portfolio
Explore commercial and personal illustration work featuring:- Clean painterly rendering
- High-saturation color
- Transparent lighting
- Strong character structure
- Dynamic composition
- Detailed fabric rendering
- Refined atmospheric effects
Why Take This Class?
Build a Distinctive Color Style on Strong Fundamentals
Bright color only works when the underlying structure is clear.This course combines stylized color with fundamentals in:
- Head construction
- Anatomy
- Value
- Lighting
- Composition
- Spatial depth
Combine 2D Painting with a Faster 3D Workflow
Use Blender strategically rather than turning the entire illustration into a 3D project.Let 3D help solve:
- Perspective
- Lighting
- Spatial relationships
- Character volume
- Complex environmental interactions
Create a Repeatable Non-Outline Painting Workflow
Instead of improvising every step, follow a clear production sequence.You'll learn how to move from:
- Composition
- Sketch
- 3D reference
- Color rough
- Refined linework
- Two-tone lighting
- Painterly rendering
- Background rendering
- Final color adjustment
16 Class Exercises
Part 01 — Drawing Fundamentals
Composition
Learn how scale, density, focus, and depth create visual hierarchy.Line & Sketch Relationships
Understand how line rhythm supports form and movement.Light & Shadow Analysis
Break lighting into clear structures before rendering.Color Relationships
Study inherent color, contrast, and environmental color.Transparent Color & Underpainting
Learn how hidden colors and layered color relationships create luminous results.Part 02 — Character Portrait
Head & Facial Structure
Study the proportions and structure required for appealing portraits.3D-Assisted Lighting Analysis
Use 3D references to simplify difficult light and shadow.Portrait Lighting Practice
Compare front, side, back, daylight, sunset, and stylized lighting.Hair Rendering & Dynamic Expression
Create hair with structure, rhythm, and movement.Part 03 — Human Anatomy
Figure Proportions
Simplify the body while preserving believable structure.Hands & Legs
Study form and color application in the limbs.Clothing Fold Rendering
Understand fold structure, material, and volume.Complete Figure Practice
Apply anatomy and simple lighting to full-body studies.Part 04 — Character Lighting
Light & Shadow
Use lighting to strengthen form and focal hierarchy.Color Coordination
Control local color, complementary contrast, ambient color, and reflected light.Spatial Composition
Combine character, background, lighting, and depth into one complete illustration.Class Highlights
Create Radiant Candy-Like Color with Clean Transparency
Learn how to maintain a clear two-tone structure while working with bright, vivid color.Develop a rendering approach that feels:
- Clean
- Glossy
- Luminous
- Saturated
- Transparent
- Controlled
Build images with a bright, almost hard-candy-like finish while preserving readability.
Create Stronger Depth with Blender-Assisted Lighting
Non-outline painting can lose structure when repeated layering gradually erases the original light-and-shadow design.Blender can act as a stable reference.
Use it to:
- Preserve lighting logic
- Understand spatial depth
- Check material response
- Analyze fabric
- Verify volume
- Test complex shadow relationships
Replace Trial and Error with a Structured Workflow
A flexible painting style doesn't need to mean a chaotic process.Learn Yeej Chan's step-by-step overpainting workflow and understand what should be solved at each stage.
Develop the ability to work through complex illustrations without feeling lost.
Instead of fixing everything simultaneously, you'll learn how to separate problems and resolve them in a controlled order.
Curriculum
In-Depth Look
Class release dates and content are subject to change without prior notice.English subtitles and translated materials are expected within 60 days of the class release date.
The schedule may change due to production circumstances.
Section 01 Introduction & Setup
01. Introduction
- Course overview
- Learning objectives
- Software interface
- Parameter settings
- Frequently used brushes
- Personal workflow tips
- Photoshop plugins used in the course
- Useful Photoshop features
- Preparing an efficient working environment
Section 02 Drawing Fundamentals
02. Image Composition
- Understanding contrast within a composition
- Scale contrast
- Density contrast
- Focal contrast
- Depth contrast
- Using a nine-grid framework
- Applying golden-ratio composition
- Creating stronger visual hierarchy
- Guiding the viewer's eye
03. The Relationship Between Linework & Sketching
- Understanding dynamic line rhythm
- C-shaped flow
- S-shaped flow
- I-shaped flow
- Connecting line direction with form
- Understanding shadow structure
- Understanding occlusion
- The five fundamental value groups
- Preparing a drawing that supports later painting
Section 03 Character Portrait Drawing
04. Rendering the Head, Facial Features & Key Structures
- Understanding female head proportions
- Placing facial features
- Drawing appealing eyes
- Understanding facial structure
- Rendering the collarbone
- Connecting the head, neck, and shoulders
- Maintaining three-dimensional form
05. Facial Lighting Practice
Study common lighting setups:- Front light
- Side light
- Back light
- Daylight
- Sunset
- Stylized lighting
- Facial structure
- Mood
- Focal hierarchy
- Color relationships
06. Hair Drawing & Dynamic Expression
- Understanding the relationship between hairstyle and character design
- Common hair construction methods
- Organizing major hair masses
- Avoiding overly fragmented strands
- Creating dynamic hair movement
- Using hair direction to strengthen the composition
07. Portrait Refinement Demonstration: Sketch
- Complete portrait workflow
- Developing the initial sketch
- Establishing structure
- Refining proportions
- Preparing the drawing for lighting and painting
08. Portrait Refinement Demonstration: 3D-Assisted Lighting
- Using 3D models as light-and-shadow references
- Simplifying complex lighting
- Identifying major shadow groups
- Testing appealing lighting directions
- Comparing different light placements
- Translating 3D reference back into a 2D illustration
09. Portrait Refinement Demonstration: Final Rendering
- Refining the portrait
- Clarifying facial features
- Improving material transitions
- Strengthening focal areas
- Preserving softness without losing structure
- Final portrait polish
Section 04 Human Anatomy Fundamentals
10. Human Proportions & Structure
- Understanding overall body proportions
- Simplifying anatomy
- Breaking the body into larger forms
- Understanding major structural relationships
- Creating natural character flow
- Building dynamic movement
- Avoiding stiff full-body poses
11. Coloring Hands, Arms & Legs
- Understanding hand structure
- Rendering hands
- Understanding arm structure
- Rendering arms
- Understanding leg structure
- Rendering legs
- Maintaining form through color
- Using light to reinforce anatomy
12. Clothing Fold Drawing & Rendering
- Understanding common fold structures
- Identifying tension and compression
- Drawing folds according to body movement
- Rendering different fabric volumes
- Coloring fabric
- Preserving material differences
- Avoiding random wrinkle placement
13. Complete Anatomy Practice
- Photo-reference figure study
- One to two full-body sketch demonstrations
- Simplifying anatomy
- Applying basic two-tone lighting
- Building simple shadow groups
- Checking proportion, balance, and gesture
Section 05 Character Lighting Techniques
14. Light & Shadow Analysis
- Understanding value and brightness
- Top lighting
- Front lighting
- Side lighting
- Flash lighting
- Backlighting
- Using light to emphasize the main subject
- Creating stronger visual hierarchy
- Understanding transparency in color
- Understanding how clear color depends on light structure
15. Two-Tone Character Shading
- Creating strong highlight-dominant lighting
- Creating heavy-shadow lighting
- Dividing the character into clear light and dark groups
- Understanding lighting through geometric forms
- Simplifying difficult forms before detailed rendering
- Maintaining strong structure during painting
16. Color Relationships & Practical Application
- Understanding inherent color
- Complementary relationships
- Contrasting colors
- Ambient color
- Reflected light
- Environmental color influence
- Building color harmony
- Avoiding disconnected local colors
17. Transparent Color Rendering & Hidden Color Principles
- Understanding why paintings become muddy
- Keeping color clean during repeated layering
- Introducing hidden colors beneath visible surfaces
- Using subtle color variation
- Creating luminous transitions
- Maintaining saturation without visual overload
- Producing clear, vivid, transparent-looking color
Section 06 Complete Illustration Workflow
18. Composition Design
- Strengthening character personality through composition
- Reinforcing expression
- Building narrative through the background
- Adding playful visual elements
- Establishing focal points
- Balancing character and environment
19. Character Design Sketches
- Gathering visual inspiration
- Developing character ideas
- Exploring design alternatives
- Connecting character design with the final illustration concept
- Preparing the design for production
20. Illustration: Rough Sketch
- Complete illustration workflow demonstration
- Moving from concept to rough sketch
- Establishing composition
- Character placement
- Perspective
- Background arrangement
- Preparing for 3D reference
21. Illustration: 3D-Assisted Reference Workflow
- Using Blender to support illustration production
- Creating simple 3D references
- Testing lighting
- Checking spatial relationships
- Using 3D for difficult perspective problems
- Applying the reference selectively rather than copying it literally
- Refining the illustration with 3D guidance
22. Illustration: Color Rough
- Establishing the overall palette
- Defining the color atmosphere
- Planning lighting
- Testing saturation
- Creating major value relationships
- Checking character-background separation
- Solving color problems before detailed rendering
23. Illustration: Refined Linework
- Cleaning the rough sketch
- Refining important forms
- Clarifying silhouettes
- Improving anatomy
- Maintaining movement in the final drawing
- Preparing the image for painterly rendering
24. Illustration: Two-Tone Lighting & Shadow
- Establishing the major light group
- Establishing the major shadow group
- Adding reflected light
- Adding ambient light
- Defining the overall color structure
- Preserving clarity before detailed painting
25. Illustration: Painterly Refinement & Background Rendering
- Building painterly detail
- Refining characters
- Rendering materials
- Improving fabric
- Rendering the background
- Controlling edge softness
- Preserving focal hierarchy
- Avoiding muddy overpainting
- Integrating character and environment
26. Illustration: Final Color & Filter Adjustments
- Color Balance
- Tone Curves
- Sharpening
- Gradient Maps
- Final color correction
- Strengthening lighting
- Refining contrast
- Improving overall cohesion
- Final quality check
27. Course Completion
- Course review
- Final thoughts
- Encouragement for continued practice
- Applying the workflow to future illustrations
- Developing your own variation of the process
Build Bright, Painterly Illustrations Without Losing Control
This course brings together drawing, color, lighting, 3D assistance, and painterly rendering into one practical workflow.You'll learn how to:
- Build stronger compositions
- Use line rhythm
- Understand value groups
- Draw appealing portraits
- Create dynamic hair
- Simplify anatomy
- Render hands and legs
- Understand clothing folds
- Use two-tone lighting
- Analyze different light directions
- Control high-saturation color
- Use reflected and ambient light
- Avoid muddy color
- Create transparent-looking color
- Use Blender for lighting reference
- Use Blender for spatial planning
- Create a color rough
- Refine linework
- Develop a painterly finish
- Render backgrounds
- Use final color adjustments effectively
A polished illustration doesn't come from adding more and more layers.
It comes from knowing what needs to remain clear underneath them.
Establish the structure first.
Use 3D where it helps.
Then build color, material, atmosphere, and detail on top of a foundation that stays strong from beginning to end.