Create Realistic Textures & Lighting with OctaneRender
- Publisher
- Coloso
- Product Type
- Video Course
- Author
- Jaeyeoun Lee
- Language
- English, Spanish [Auto]
- Duration
- 16:34
- Release date
- Dec 2, 2024
- Skill level
- 3.00 star(s)
- Project Files
- Yes
- Product Price
- $142
Master the fundamentals of expressing lighting and texture, including the basic texturing skills with base options and node structures, three-point lighting to add depth to objects, and make detailed and extensive lighting environments, to create your own marvelous artwork!
You'll Learn
1. Design Theories and Texturing Ideas
Based on solid design theories and texturing ideas, you'll learn how to express "eye-catching and beautiful textures." You'll also study how to plan different concepts, and how to materialize an idea that fits that concept.
2. Lighting Design Theories for Beginners
Learn the theory of lighting, such as the types and usage of light sources, and learn how to use them to create a 180-degree changing atmosphere through lighting case studies and by analyzing references.
3. Practical Texturing & Lighting Techniques
Understand texturing & lighting through descriptions and examples of tool functions required to properly utilize materials and light..
4. How to Make Textures: From Realistic to Conceptual
Learn to create various textures with OctaneRender. Practice everything from realistic to stylized and expand the usability of OctaneRender.
5. Creating Style Frames in Various Concepts Used in Practical Artwork and Personal Projects
Based on all the texturing and lighting techniques you learned so far, we'll make various types of artwork. Experience a wide range of designs in this class, from an artwork that uses basic shapes to realistic textures and style frames that you'd see in title sequences.
6. Post-Production in After Effects
To finish creating a 3D artwork, you'll practice post-production in AE. Then, we'll wrap up as we learn how we should approach artwork.
You'll Learn
1. Design Theories and Texturing Ideas
Based on solid design theories and texturing ideas, you'll learn how to express "eye-catching and beautiful textures." You'll also study how to plan different concepts, and how to materialize an idea that fits that concept.
2. Lighting Design Theories for Beginners
Learn the theory of lighting, such as the types and usage of light sources, and learn how to use them to create a 180-degree changing atmosphere through lighting case studies and by analyzing references.
3. Practical Texturing & Lighting Techniques
Understand texturing & lighting through descriptions and examples of tool functions required to properly utilize materials and light..
4. How to Make Textures: From Realistic to Conceptual
Learn to create various textures with OctaneRender. Practice everything from realistic to stylized and expand the usability of OctaneRender.
5. Creating Style Frames in Various Concepts Used in Practical Artwork and Personal Projects
Based on all the texturing and lighting techniques you learned so far, we'll make various types of artwork. Experience a wide range of designs in this class, from an artwork that uses basic shapes to realistic textures and style frames that you'd see in title sequences.
6. Post-Production in After Effects
To finish creating a 3D artwork, you'll practice post-production in AE. Then, we'll wrap up as we learn how we should approach artwork.
- Price per Participant
- $10