Introduction to 3D background modeling through live-action scene configuration - 실사풍 씬 구성을 통해 익히는 3D 배경 모델링 입문 [Coloso, Ancall (안콜)]
- Publisher
- Coloso
- Product Type
- Video Course
- Product URL
- https://coloso.co.kr/products/gamegraphic_ancall
- Author
- Ancall (안콜)
- Language
- Korean, GBC Dub, English Official Subtitles
- Duration
- 23:46
- Release date
- Sep 24, 2021
- Skill level
- 2.00 star(s)
- Project Files
- Yes
- Product Price
- $190
Master 3D Background Art – From Beginner to Pro!
Want to level up your 3D background modeling skills but feel stuck with self-study? This course is here to guide you every step of the way!Whether you're just starting out or looking to refine your workflow, you'll learn the entire pipeline—from modeling and sculpting to texturing, scene setup, and lighting—using industry-standard tools like 3Ds Max, ZBrush, Substance Painter, and Unreal Engine.
Led by Ancol, a senior 3D background artist with experience on Lost Ark, Civilization Online, and more, this step-by-step, 40-lesson course will help you build a polished game environment portfolio with practical, real-world techniques.
Why Take This Course?
Step-by-Step Learning – Follow the full background creation workflow, from modeling small props to assembling a complete game scene.Industry-Proven Techniques – Learn how professionals efficiently handle modeling, sculpting, texturing, lighting, and level design.
Master Four Essential Tools – Gain hands-on experience with 3Ds Max, ZBrush, Substance Painter, and Unreal Engine—the must-have tools for any 3D background artist.
Create a Portfolio-Ready Game Environment – Work on realistic assets, natural elements, and detailed structures to complete a stunning 3D scene.
What You’ll Learn
Part 1: Foundations of 3D Backgrounds – Learn the basics of modeling, sculpting, and texturing small props.Part 2: Advanced Scene Assembly – Deep dive into complex environment design and scene composition.
Part 3: Full Game-Ready Background Creation – Bring everything together in Unreal Engine with proper lighting, shading, and final presentation.
By the end of this course, you’ll have a fully polished 3D background portfolio piece and the confidence to create immersive game environments from scratch.
Ready to bring your 3D worlds to life? Let’s get started!