Triple-A Game-Grade Character Face Texturing & Rendering - Triple-A 게임급 캐릭터 얼굴 Texturing & Rendering [Coloso, Jason, Che Isyuon (제이슨)]
- Publisher
- Coloso
- Product Type
- Video Course
- Product URL
- https://coloso.co.kr/products/gamegraphic_jason
- Author
- Jason, Che Isyuon (제이슨)
- Language
- Korean, GBC Dub, English Official Subtitles
- Duration
- 00:00
- Release date
- May 1, 2021
- Skill level
- 2.00 star(s)
- Project Files
- Yes
- Product Price
- $150
Key Points of 3D Characters: Realistic Facial Expressions
Is modeling complete with just a polished finish?The answer is no. To achieve high-quality results, it’s essential to master texturing and rendering techniques tailored to your character's unique design.
This class focuses on the realistic facial details that are the heart of any 3D character. Learn how to create lifelike skin textures, expressive eyes, natural eyebrows, and master the methods needed for texture representation and rendering tasks.
With insights from Jason, a 3D character artist for AAA game companies, this course shares professional techniques to craft high-quality characters. Check it out on Coloso now!
What Makes Jason’s Class Special?
Expertise from a AAA Game Industry Veteran
Learn from Jason, a 3D artist with experience at top game studios like EA Respawn and Activision Treyarch. His portfolio showcases ultra-realistic 3D characters crafted for globally renowned AAA games.Industry-Standard Tools
This course covers the essential tools widely used by AAA game companies in Korea and the U.S., including:- Maya
- ZBrush
- Marmoset Toolbag
- Substance Painter
- Photoshop
What You’ll Learn
1. Realistic 3D Character Face Creation
Master the art of creating vibrant, lifelike faces through detailed lessons on:- Eye Creation: Design expressive and natural-looking eyes.
- Skin Texturing: Develop realistic skin textures with depth and imperfections.
- Lighting & Rendering: Use advanced lighting techniques to bring your character to life.
2. Texturing & Rendering Techniques
- Start with a detailed head base and build toward a high-quality, realistic face.
- Use tools like XGen, Arnold Renderer, and Photoshop to refine your model and produce ultra-realistic results.
3. Avoiding Common Pitfalls
- Learn to identify and fix common mistakes made during the modeling process.
- Discover the frequent oversights in texturing and rendering and how to correct them efficiently.
4. Practical Career Tips for 3D Artists
- Gain insider knowledge on building a career as a 3D artist.
- Get guidance on portfolio preparation, interviews, and navigating the job market in major game studios.
- Learn about visa processes and other career tips from someone with international experience.
Why Take This Class?
This course provides a complete guide to creating AAA-quality 3D character faces. Whether you’re self-taught or just starting, you’ll benefit from:- A comprehensive breakdown of the modeling process, from base structure to final rendering.
- Practical solutions for common mistakes that are hard to identify alone.
- Exclusive insights and workflows from a seasoned AAA game artist.