Payment VFX animation expressed with Blender geometry nodes - Blenderのジオメトリノードで表現するVFXアニメーション [Coloso, Hiroshi Kanazawa, GBC Dub]

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VFX animation expressed with Blender geometry nodes - Blenderのジオメトリノードで表現するVFXアニメーション [Coloso, Hiroshi Kanazawa, GBC Dub]

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VFX animation expressed with Blender geometry nodes - Blenderのジオメトリノードで表現するVFXアニメーション [Coloso, Hiroshi Kanazawa, GBC Dub]

Publisher
Coloso
Product Type
Video Course
Product URL
https://coloso.jp/products/3dcgcreator-kanazawa2-jp
Author
Hiroshi Kanazawa
Language
Japanese, GBC Dub, Official English subtitles
Duration
21:52
Release date
Apr 15, 2024
Skill level
3.00 star(s)
Project Files
Yes
Product Price
$156

Hiroshi Kanazawa is a 3DCG creator who is exploring ways to use Blender beyond the boundaries of 2D and 3D, and is active in various genres such as movies, anime, PVs, and MV production.

In this course, we will teach you the basics of how to complete works using Blender, such as effects using geometry nodes and how to create anime-style animation.

First, you will learn the basics of Blender and 3D, and while learning the basics of geometry nodes, you will create a science fiction-style HUD.

Next, you will learn how to use geometry nodes in a practical way by creating procedural effects that can be used in animation and an explosion effect generator.

Finally, using the knowledge you have acquired, you will try your hand at creating cel-look animation. We will also teach you points to improve the quality of your work, such as how to set rendering settings and tips for compositing.

Experience Hiroshi Kanazawa's powerful cel-look animation production know-how at Coloso!

Examples of the course

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Course content

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Basic knowledge of 3D and how to use Blender that you should know
We will teach you basic knowledge of 3D and how to use Blender so that it is easy for beginners to understand. In addition, we will carefully explain 3DCG, which has a lot of content that needs to be memorized, focusing on the main points.

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Learn the basics of geometry nodes through easy-to-understand examples
Learn the basics of procedural modeling using geometry nodes. Through this course, you will learn how to create each element of a HUD (heads up display), and solidify your basic knowledge of nodes through 3D to 2D conversion with an emphasis on ease of understanding.

jp-3dcgcreator-kanazawa2-detail-03.webp

Creating procedural effects using geometry nodes
After learning the basics of geometry nodes, we will create procedural effects for practical use. While systematically handling various elements, we reproduce the expression of lightning and destruction using geometry nodes.

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Generator using geometry nodes
Geometry node is a function that allows you to generate a large number of items and freely manage animations. We will also explain advanced node customization techniques so that anyone can use it as a generator.

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Key points for creating animation that shows powerful movement
Through the process of placing the actually created effects in the scene, we will explain convenient animation methods using keyframes, graph editors, and modifiers, and will also teach you tips for creating powerful animations.

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Learn compositing from rendering as a video work
We will teach you the know-how for rendering, compositing, and completing the final elements as a video work. At that time, we will teach you how to manage rendering and tips for compositing to improve the quality of your work.


Completed work ①

Completed work ②
 
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I have to go over all your purchases and check them against the list of group buys you are part of. This is not an easy process, so please do not do this again.
I know that in the upcoming platform upgrade, the forum will issue a refund if you click the 'Exit GB' button.
I can help you rejoin and sort out any issues.
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