Distribution Advance Body Mechanics and Workflows-G1 [iAnimate, Brent George]

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Advance Body Mechanics and Workflows-G1 [iAnimate, Brent George]

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Advance Body Mechanics and Workflows-G1 [iAnimate, Brent George]

Publisher
iAnimate
Product Type
Video Course
Product URL
https://ianimate.net/game-animation-1
Author
Brent George
Language
English, Eng subs
Duration
00:00
Release date
Oct 4, 2020
Skill level
2.00 star(s)
Project Files
Not Provided
Product Price
$1698

Game Animation 1-G1 [iAnimate, Brent George].jpg


Advanced Body Mechanics and Workflows workshop delves into advanced body mechanics, actions, and reaction performances necessary to provide players with engaging and responsive feedback. It covers the fundamental principles of core gameplay and the regular practices involved in designing a character's animation system.


11-week access includes:

  • Live & Recorded Classes
  • Additional Lectures by Jason Ryan, CineSite Animation Director
  • Featured Rigs

Why This Animation Course?

This workshop focuses on advanced body mechanics, actions, and reaction performances necessary to deliver responsive and engaging feedback to players. It establishes the core principles of gameplay and the routine practices for creating a character's animation system.


Week-by-Week Topics​

  • Week 1 - Posing for Games: Understanding Strong Poses
  • Week 2 - Adapting Reference for Games
  • Week 3 - Animation Theories and Game Design: Weight, Timing, Spacing
  • Week 4 - Instructor's Workflow
  • Week 5 - Foundation Part 1: Direction & Collisions Nodes
  • Week 6 - Navigation / Locomotion
  • Week 7 - Turns on the Spot, Transition
  • Week 8 - Cover System
  • Week 9 - Dynamic Motions, Dodging, Blocks
  • Week 10 - Interaction with Environment and Game Objects
  • Week 11 - Hit Reactions and Deaths

 
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