Payment Creating 3D Anime Backgrounds in Blender: A Comprehensive Tutorial [Coloso, Sangwoo Park]

A list of currently running Group Buy campaigns that you can join

Creating 3D Anime Backgrounds in Blender: A Comprehensive Tutorial [Coloso, Sangwoo Park]

K

Khalil

Guest

Creating 3D Anime Backgrounds in Blender: A Comprehensive Tutorial

Publisher
Coloso
Product Type
Video Course
Product URL
https://coloso.co.kr/products/blender-parksangwoo2
Author
Sangwoo Park
Language
Korean, English subtitles
Duration
17:55
Release date
Mar 1, 2023
Skill level
2.00 star(s)
Project Files
Yes
Product Price
$165
Cover Image

*Korean Coloso Exclusive*

This class is not a curriculum that aims
to simply follow and complete examples . Not just one routine production method, but a practical class that teaches a total of three production methods and lays the foundation for style development ! Based on the 2D emotional expression method, learn in detail step-by-step all the functions necessary for background production, from the most basic modeling method using Blender shader nodes to texturing, shading, and projection mapping using Substance Painter . After completing this class, you will be able to become a trendy artist who can handle all kinds of backgrounds in any genre by naturally acquiring a working method that is universally applicable to 3D .


Class Overview

01. Use the forest shader node and modifier function to model the background with only Blender.

Example of Sangwoo Park's lecture
Example of Sangwoo Park's lecture
Example of Sangwoo Park's lecture
Grass Skycloud Rock - light

Example of Sangwoo Park's lecture
Example of Sangwoo Park's lecture
Tree - Hue Tree - light


02. Create a detailed background with Classroom texturing and shading , and paint using Substance Painter.


Example of Sangwoo Park's lecture
Example of Sangwoo Park's lecture

Green Board Green Board - Composition

Example of Sangwoo Park's lecture
Example of Sangwoo Park's lecture
Classroom Classroom - Composition

Example of Sangwoo Park's lecture
Example of Sangwoo Park's lecture


03. Street Projection mapping uses image sources to recreate them as 3D backgrounds.

Example of Sangwoo Park's lecture
Example of Sangwoo Park's lecture


Class Highlights

Basic principles for improving the quality of 3D anime backgrounds

After hearing how to use Blender and Substance Painter's tools, learn the theories we need to know to reproduce the popular Anime style in 3D.
Colosso Illustration Class Composition



Mastering the Blender shader node, the foundation for asset creation

Through asset creation exercises by difficulty, we relieve the burden of mathematical calculations that beginners find most difficult in shader nodes.
Colosso Illustration Class Composition

Efficient Workflow with Blender and Substance Painter

Learn about the pros and cons and features of Blender and Substance Painter, and learn how to make the two programs compatible.
Colosso Illustration Class Composition


Projection mapping from 2D to 3D made easy

With the Projection Mapping function, which is most commonly used in video practice, you can quickly create 3D images from existing 2D images.
Colosso Illustration Class Composition



Lighting & coloring techniques that determine the completeness of the background

Learn the key elements of background composition using elements that create light and color, such as World, Environment, Light, and HDRI.
Colosso Illustration Class Composition



How to use Blender, a free tool that breaks the boundaries of the 3D field

We look at how to use 3D environments in various places such as videos, illustrations, and webtoons.
Colosso Illustration Class Composition
 
Last edited by a moderator: