Introduction to Shaders Using Unreal Engine - 언리얼 엔진을 활용한 쉐이더 입문 [Coloso, Jang Kimoong (장기문)]
- Publisher
- Coloso
- Product Type
- Video Course
- Author
- Jang Kimoong (장기문)
- Language
- Korean, GBC Dub, English Official Subtitles
- Duration
- 31:36
- Release date
- Jan 1, 2022
- Skill level
- 2.00 star(s)
- Project Files
- Yes
- Product Price
- $150
Unlock the Full Potential of Unreal Engine—Master Shading & Lighting!
Unreal Engine offers powerful features and outstanding performance, but do you know how to truly maximize them? The secret lies in shading and lighting!With so many free assets available, you might expect to drop them into your project and achieve instant perfection—but instead, they often look out of place and awkward.
Even after spending hours on modeling and texturing, do your results still feel off? Does something seem missing?
The key to enhancing the colors and mood of your game art is finally here—introducing the Unreal Shading & Lighting Focus Training!
Learn from Industry Experts
This course is led by Choi Yong-jae, a seasoned lighting artist who has contributed to top studios like NEXON, NCSOFT, and Netmarble and worked on high-profile projects such as Project Eve and Royal Crow's Crowz. Now, he’s revealing his insider techniques in this exclusive class!What You’ll Learn
This course covers everything from fundamental Unreal Engine workflows to advanced shading and lighting techniques, including:- Practical game engine usage and optimizing free resources
- Advanced FX, lighting, and fog directing
- New Lumen features in Unreal Engine 5
- Step-by-step guidance across 43 in-depth lessons
Take Your Game to the Next Level
Learn industry secrets to boost the quality of your game project and art portfolio. Whether you’re an aspiring game artist or a professional looking to refine your skills, this course provides essential knowledge and hands-on techniques to elevate your work.Course Breakdown
Part 01: Unreal Engine Foundations
- Unreal Engine basics and key features
- Understanding technical art
- Using and optimizing marketplace assets
Part 02: Shading Practice
- Applying high-quality textures and resources
- Creating Unreal shaders
- Achieving realistic material representation
Part 03: Shading Applications
- Character effects and visual enhancements
- Validation, design, and production workflows
- Exploring Unreal Engine 5’s latest updates
Part 04: Introduction to Lighting
- Understanding light and shadow
- Color representation and fog effects
- Mastering post-processing for polished visuals
Part 05: Dynamic & Static Lighting
- Dynamic lighting for different environments (Day/Night)
- Advanced lighting techniques and Lumen SF
- Lightmass, lightmaps, and efficient light builds