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Lighting and Shading for Film Production [CGMA, Frederic Durand]

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Lighting and Shading for Film Production [CGMA, Frederic Durand]

Publisher
CGMA
Product Type
Video Course
Product URL
https://www.vfx.cgmasteracademy.com/courses/32-lighting-and-shading-for-film-production
Author
Frederic Durand
Language
English, English Subtitles
Duration
13:47
Release date
Jan 1, 2024
Skill level
2.00 star(s)
Project Files
Yes
Product Price
$599
Lighting and Shading for Film Production [CGMA, Frederic Durand, Group-Buy].jpeg

This course provides an in-depth exploration of lighting, shading, and rendering techniques using Arnold for Maya, tailored specifically for feature film production. Students will begin by setting up a basic lighting scene and will learn about Direct vs. Indirect Illumination, various light types, and their applications. The curriculum covers advanced transmissive materials, including refraction, caustics, sub-surface scattering, and material mixing. Students will also practice compositing various elements, reconstructing lighting and shading in Nuke, and developing effective rendering strategies.

Week-by-Week Breakdown:

Week 1: Introduction and General Lighting and Shading
  • Overview of Arnold for Maya and its competitors
  • Integration with Maya and using the Arnold render view
  • Simple scene lighting and shading demonstrations
  • Understanding direct and indirect illumination (Global Illumination)
  • Overview of materials and linear workflow
  • Rendering settings, including 32-bit EXR single and multi-channel outputs
Week 2: Rendering Procedures
  • Camera and render settings, including aspect ratios
  • Concepts of color management and linear workflow
  • Pixel depth: 32-bit vs. 8-bit
  • Render etiquette and naming conventions
  • Working with EXR multi-channels, layers, and AOVs
  • Compositing layers and AOVs in Photoshop
Week 3: Light Sources Typology Part 1
  • Theories of light quality: large vs. small lights
  • Soft and hard lighting distinctions
  • Natural lighting sources: sun and directional light, sky and Skydome
  • Artificial lighting techniques: spotlights, gobos, and photometric lighting
  • Exploring light emission and self-illumination
Week 4: Light Sources Typology Part 2 and Designations
  • Area lights and outdoor illumination techniques
  • Light linking and indoor illumination strategies
  • The three-point lighting technique: key light, fill light, and rim light
  • Per-light rendering and compositing methods
Week 5: Material Descriptions and Surfacing
  • Fundamentals of shading
  • Constructing AiStandardSurface materials
  • Understanding diffuse components, reflections, and specular highlights
  • Surface alterations: bump, normals, and displacement maps
  • Exploring opacity, transparency, refractions, and caustics
  • Emitting light materials, translucence, and sub-surface scattering
  • Mixing materials using blend and additive modes
Week 6: Rendering and Compositing
  • Creating models with quality subdivisions
  • Techniques for ambient occlusion and curvature
  • Working with mattes and material IDs
  • Introduction to Nuke compositing and “pre-light” rendering
  • Beauty deconstruction and reconstruction in Nuke
  • Utilizing mattes and stencil masks, along with depth of field strategies for both 3D and 2D
  • Addressing typical premultiplication issues and using cinematic look-up tables with Arnold and Nuke
 
I have a question: if I pay the 17 USD, is that the only payment I have to make to be able to download the files? Do they give me an ink to download directly? Or do I also have to pay for a download server? Thanks
 
So, once you pay the 17 GBC Credits, that's the only payment you gotta make to get your hands on the course.
We'll give you a direct link to download the files from mega, no extra charges for a download server or anything like that.

Usually, Mega might throttle the download speeds for free users after a certain amount of data is downloaded or for an extended period.
If I'm not wrong they imposing a 5-hour time penalty for free users if they exceed the 5GB/IP address transfer quota.
If you're hitting speed limits, consider using the desktop app or waiting a bit, and as always, changing your IP address could also be a workaround if you're hitting the limit frequently.
However, the GB size is rarely more than 5GB.

Just pay up, get the link, and start learning! 😊
 
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Once the transfer is complete, remember that platform charges a 10% service support fee on your top-up amount. 🤑
 
I really want to buy this course but there are many problems with the application (Changelly), it doesn't let me pay, it blocks the account. I usually use Biance and it doesn't give me any problems.