Combat, Takedowns, and Advanced Techniques-G2 [iAnimate, Brent George]
- Publisher
- iAnimate
- Product Type
- Video Course
- Product URL
- https://ianimate.net/game-animation-2
- Author
- Brent George
- Language
- English, Eng subs
- Duration
- 00:00
- Release date
- Nov 9, 2020
- Skill level
- 2.00 star(s)
- Project Files
- Not Provided
- Product Price
- $1698
The workshop focuses on enhancing communication and connection through animation, mastering character timing and rhythm, refining animation with embellishments, adding personality, and creating dynamic actions like combat and takedowns. It also involves ensuring seamless, believable, and responsive player reactions, pushing animators to their limits, and teaching industry best practices, tips, tricks, and advanced techniques.
Week-by-Week Topics:
- Week 1 - Animation Communication
- Week 2 - Referencing for Games & Constraints
- Week 3 - Combat: Animation and Rhythm Study
- Week 4 - Balance and Weight: Hidden Tricks
- Week 5 - Advancing and Refining Animations
- Week 6 - Takedowns and Rhythm
- Week 7 - Timing Techniques
- Week 8 - Polishing and Sequencing Body Movements
- Week 9 - Infusing Personality and Selecting the Best Takes
- Week 10 - Climbing Actions
- Week 11 - Spawning
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