Stylized Character Arts For Games (CGMA, Weston Reid)
- Publisher
- CGMA
- Product Type
- Video Course
- Author
- Weston Reid
- Language
- English
- Duration
- 00:00
- Release date
- Dec 12, 2023
- Skill level
- 3.00 star(s)
- Project Files
- Not Provided
- Product Price
- $749
In this course, students will learn how to model and texture a stylized, handpainted model from Weston Reid, a Lead Character artist at Moonshot Games. Over 8 weeks students will learn the principles and workflows to model and texture a bust using Zbrush, Substance Painter, 3DCoat, Photoshop, and Marmoset Toolbag. Topics covered include dynamic subdivision, Zmodeler, Substance Painter greyscale generation, 3DCoat and photoshop painting, and rendering/ presentation in Toolbag. Student will learn about shape and silhouette, value range, and color theory among other principles. The course will also cover how to use a combination of zmodeler/dyanmic subdivision with dynamesh/zremesh workflows to make a clean stylized model. Students will learn how to interpret stylized concepts into 3D and how to problem/improve areas in 3D; how to utlize bake maps to expedite the texturing process; and how to handpaint texture and the concepts of value, gradients, color theory, and light. Finished work will be a stylized bust from concept in both Zbrush and as a lowpoly game art model using a flat unlit texture.
Please note, this course is not suited for beginner to intermediate students.