Vegetation and Plants for Games [CGMA, Jared Sobotta]
- Publisher
- CGMA
- Product Type
- Video Course
- Author
- Jared Sobotta
- Language
- English
- Duration
- 50:00
- Release date
- Jan 1, 2023
- Skill level
- 3.00 star(s)
- Project Files
- Not Provided
- Product Price
- $599
Throughout this 6-week course, students will craft a concise vignette environment, placing a significant emphasis on the intricate creation of various flora and plants. The process will revolve around spotlighting a tree as the central element, crafting detailed bark textures, integrating these assets into the Unreal Development Kit, and ultimately assembling a polished, portfolio-ready scene. Lectures will showcase a diverse array of tools and workflows, encompassing Maya, SpeedTree, Zbrush, Substance Designer/Painter, and the Unreal Development Kit. The instructor will collaborate individually with each student to refine references and ideas, culminating in the creation of a robust vegetation toolkit tailored for constructing an impactful vignette environment. Lessons will delve into leveraging color, composition, and scale to achieve a harmonious visual aesthetic.
By the course's conclusion, every student will possess an artistically appealing portfolio piece and a solid grounding essential for comprehending the modern foliage pipeline in video game creation. Over the duration of the course, students will acquire insights into the contemporary foliage creation process and develop problem-solving skills applicable to a myriad of foliage forms. Ultimately, students will emerge with a strong foundational knowledge transferable to current-generation video game production, a fully realized vignette environment for their portfolios, and an expandable foliage toolkit versatile enough for a wide array of future projects.
Moved from GB Suggestion section
Hi there, I was wonding if you guys consider buying vegetation and plants for games by J.S . I dont have course , I want to join a group buy. Thanks a lot
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